Microsoft HoloLens and HoloLens games

Game Development for Microsoft HoloLens

“We’re dreaming beyond virtual worlds, beyond screens, beyond pixels and beyond today’s digital borders. We’re dreaming of holograms.”

Alex Kipman, Microsoft Hololens inventor

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Examples of microtransactions in Dota 2

A Song of Money and Microtransactions

“Ninety percent of games lose money; ten percent make a lot of money. And there’s a consistency around the competitive advantages you create, so if you can actually learn how to do the art, the design, and the programming, you would be consistently very profitable.”

Gabe Newell, co-founder and president of Valve

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Let the games begin arena

Let the Games Begin – the Era of Gamification

Doing the dishes got boring? Do you hate your job? Do you absolutely hate every single chore in this grand arena of humans? We might have a solution for you. Welcome to the wonderful world of gamification! Take your seats, ladies and gentlemen, for this game is ON! Enjoy the wild ride.

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Our Developer Triumphs Smoothly Over Unity

This year, we at Gauss Development played our part in an unfolding saga of video gaming’s history. Our colleague Josip Pavić earned his certificate and became a Unity Certified Developer. See what he has to say about his role in the making of gaming’s history.

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Virtual and Augmented Reality Games in E-commerce

We have come far in pushing boundaries, both as individuals and as a species. If we humans see an obstacle, we cannot rest until we pass those barriers hindering our progress. We are the shapers of reality. Even as we speak, our kindreds are focused on improving every possible aspect of our lives. In fact, we are not just shapers of reality anymore. We took it upon ourselves to craft virtual worlds, and to virtually augment our reality. Would you like to find out just how we could augment a shopper’s experience, and how is e-commerce evolving thanks to virtual and augmented reality games? If so, stick around!

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